In Black Myth: Wukong, Spirits play a pivotal role in augmenting your combat prowess. By absorbing the Spirits of formidable foes you’ve vanquished, you gain the ability to temporarily transform into these entities, unleashing their distinct powers. Each Spirit provides both an activation effect, usable during battle, and a passive bonus that enhances your character’s stats while the Spirit is equipped. Mastering the use of these Spirits is essential for overcoming the game’s most challenging encounters.
All Spirits in Black Myth: Wukong
Chapter 1 Spirits
| Spirit | Location | Activation Effect | Equipped Effect |
|---|---|---|---|
| Wandering Wight | Outside the Forest Shrine | Ram headbutt | Increases Defense |
| Baw-Li-Guhh-Lang | Near Guanyin Temple | Tongue lash attack | Reduces stamina cost for jump attacks |
| Guangmou | Bamboo Grove Snake Trail | Summons poison vipers | Increases poison damage and resistance |
| Wolf Assassin | Near Black Wind Cave | Throws knives | Increases critical hit rate |
Key Highlights:
- Wandering Wight: This Spirit is particularly beneficial for players aiming to bolster their defense. Located near the Forest Shrine, the Wandering Wight allows you to charge at enemies with a powerful headbutt, delivering significant damage while enhancing protection.
- Guangmou: Perfect for poison-centric strategies, Guangmou’s ability to summon vipers that spread poison is a formidable choice against enemies susceptible to poison damage.
Chapter 2 Spirits
| Spirit | Location | Activation Effect | Equipped Effect |
|---|---|---|---|
| Earth Wolf | Near Sandgate Village | Charge attack | Grants additional focus |
| Rat Archer | Main gate of Sandgate Village | Fires multiple arrows | Reduces stamina cost of Staff Spin |
| Swift Bat | Chamber after First Prince of Flowing Sands | Throws gravel with wings | Increases stamina regeneration |
| Spearbone | Waterfall at Rockrest Flat | Shield attacks followed by a bash | Reduces incoming damage |
| Poisestone | Tunnel near Rockrest Flat Shrine | Leaps up and kicks enemies before slamming the ground | Increases light jump attack damage and reduces sprint stamina cost |
| Rat Governor | After the Stone Vanguard fight | Shoots lightning from staff | Increases thunder damage |
| Gore-Eye Daoist | Left of Windseal Gate Shrine | Plants staff to cast a red glow that damages enemies | Increases maximum mana |
| Civet Sergeant | Cellar after Tiger Vanguard fight | Throws twin blades | Increases attack |
| Tiger’s Acolyte | Stone bridge near Windrest Hamlet | Darts towards enemies and attacks with a sword | Increases critical hit damage |
| Mad Tiger | Lair accessible with a drum | Roars to shock enemies and deal frontal damage | Increases attack but reduces maximum health |
| Mountain Patroller | Steps past Macaque Chief fight | Jumps in the air, raining multiple slashes | Increases critical hit rate of jumping heavy attacks |
Key Highlights:
- Rat Archer: This Spirit excels in ranged combat. It enables you to fire multiple arrows rapidly, which can stun enemies and keep them at bay, providing a tactical advantage in both boss fights and regular encounters.
- Gore-Eye Daoist: Offers a unique buff-zone effect that enhances your attacks within the area, making it a strategic Spirit to deploy when dealing with groups of enemies or tough opponents.
Chapter 3 Spirits
| Spirit | Location | Activation Effect | Equipped Effect |
|---|---|---|---|
| Fungiman | Lower Pagoda Realm | Spins staff and charges at enemies | Increases Might recovery rate |
| Blade Monk | Drop down after Captain Wise-Voice | Swings a huge blade twice and smashes down | Increases attack after killing an enemy |
| Enslaved Yaksha | Pagoda Realm, after defeating four captains | Stabs an enemy through the heart, potentially staggering them | Grants Focus when hit |
| Falcon Hermit | Near Warding Temple | Summons a wind gust that deals frost damage and freezes foes | Increases frost damage |
| Apramana Bat | Near the North Shore of Bitter Lake | Leaps to evade, then attacks with wind gusts that can freeze | None |
| Non-White | Caves near Child Buddha | Spins and leaps towards an enemy, growing thorns to stab them | Increases poison and frost damage |
| Non-Able | Snowy area near Brook of Bliss | Unleashes a flurry of melee attacks | Increases attack, critical hit rate, and critical hit damage, but reduces maximum mana |
| Crow Diviner | Near ponds at Brook of Bliss | Scatters freezing powder which stacks frost | Increases chill resistance |
| Non-Void | Fox Form side quest | Turns into an impenetrable mirage temporarily | Recovers stamina when hit |
| Clay Vajra | Steps near New Thunderclap Temple | Sends forth flames that burn nearby enemies | Increases burn resistance |
| Non-Pure | Right of New Thunderclap Temple | Uses a monk’s spade as a weapon | Improves damage reduction after casting Rock Solid |
Key Highlights:
- Blade Monk: A formidable Spirit for aggressive playstyles, allowing you to deal massive damage after each kill, making it perfect for clearing areas with multiple enemies.
- Falcon Hermit: Ideal for crowd control, this Spirit’s frost damage can freeze multiple enemies, making it easier to manage groups or slow down powerful foes.
Chapter 4 Spirits
| Spirit | Location | Activation Effect | Equipped Effect |
|---|---|---|---|
| Lantern Holder | Near the Second Sister fight | Summons wisps that seek and damage enemies | Increases Will |
| Beetle Captain | Cave path after Upper Hollow Shrine | Flies to evade damage, then dives down to damage an enemy | Increases maximum stamina |
| Elder Amourworm | Near the Verdure Boss | Slams ground while spraying poison, creating poison pools | Increases critical hit rate while poisoned |
| Scorpion Prince | Town square after Verdure Bridge | Uses tail to pierce enemies while casting poison AoE damage | Increases poison damage |
| Puppet Spider | Bottom area of Verdure Bridge | Gnashes repeatedly with fangs | Decreases Might decay rate while transformed |
| Centipede Guai | The Bonevault | Curls into a ball and steamrolls over enemies | Increases movement speed |
| Puppet Tick | Rope bridge after Buddha’s Right Hand | Shakes staff to summon spiders that bite enemies and cause poison bursts upon death | Reduces mana needed for A Pluck of Many |
| Dragonfly Guai | Purifying Spring | Shoots poison arrows | Increases Qi gained from hits but reduces maximum health, mana, and stamina |
| Commander Beetle | Before the Temple Entrance | Twirls twin blades which pulse to deal AoE damage | Increases poison resistance |
| Snake Sheriff | Past the Temple Entrance | Roars to shake nearby enemies | Increases attack, but reduces defense |
| Fungiwoman | Tunnel near Temple Entrance | Floats through the air emitting spores that recover health upon hitting an enemy | Increases maximum health, but reduces maximum stamina |
| Verdant Glow | Purple Cloud Mountain secret area | Turns into a tree to absorb nature and recover health, stronger in water | Recovers a small amount of health |
| Snake Herbalist | Purple Cloud Mountain secret area | Smashes a basket to form poison puddles | Recovers health when using medicine |
Key Highlights:
- Elder Amourworm: This Spirit is particularly advantageous for players focusing on poison-based strategies. The activation effect creates poison pools, which are highly effective against large groups or bosses vulnerable to poison.
- Fungiwoman: A unique Spirit centered on health recovery, making it ideal for players seeking sustainability in longer battles or challenging encounters.
Chapter 5 Spirits
| Spirit | Location | Activation Effect | Equipped Effect |
|---|---|---|---|
| Father of Stones | Past the Heart of Ember | Roars to shake and damage foes | Increases critical hit rate and damage |
| Charface | Inside the cave before Gray-Bronze Cart | Hits a blade tinged with lava to create a burst of fire | Increases charging speed |
| Turtle Treasure | Furnace Valley | Flies into the air before swinging a mallet down onto an enemy | Increases damage from heavy attacks that cost three or more focus points |
| Flint Chief | Left of the lava flows in Furnace Valley | Turns into a rock to deflect an attack | Increases burn, frost, shock, and poison resistance |
| Earth Rakshasa | Path after Flint Chief | Thrusts shield into the ground to damage enemies with AoE attack before placing it down to block incoming damage | Improves damage reduction after being hit |
| Misty Cloud | Top of the lava cave path | Turns into Misty Cloud and hits targets with incense, then turns into Cloudy Mist to unleash damaging light beams | Reduces the mana cost of Cloud Step |
| Nine-Capped Linzhi Guai | Rear of the Ashen Pass 3 Shrine | Lingzhi mushrooms sprout and explode, dealing poison damage over time | Reduces the mana cost of Mysticism spells |
| Flint Vanguard | Pingping guides you to this Spirit | Hits with stone fists that stack scorch. If the target ignites, the effect continues | Increases scorch damage and burn resistance |
| Mother of Flamlings | After the Flint Vanguard, interact with a glowing spot | Summons fire-spewing worms that burn enemies | Reduces all spell cooldown times |
| Top Takes Bottom, Bottom Takes Top | Near the end of the level, Zhu Bajie will fall. Fast travel back to the Emerald Hall and follow the left-hand path | Combines into an iron ball that bounces and slams down | Increases defense but reduces attack |
| Bull Governor | Bishui Cave secret area | Charges towards a target swinging a weapon that deals scorch damage | Increases scorch damage |
Key Highlights:
- Father of Stones: This Spirit is ideal for players aiming to maximize their critical damage output. Its ability to roar and damage foes, combined with a critical hit boost, makes it a top choice for high-damage builds.
- Flint Vanguard: This Spirit is perfect for those focusing on elemental damage, particularly fire. Its activation effect is highly effective in burning enemies and maintaining consistent damage over time.
How to Use and Upgrade Spirits
To utilize Spirits in Black Myth: Wukong, visit a Shrine and select the “Self Advance > Cultivate Spirits” option. Here, you can equip the Spirits you’ve collected to gain their activation effects and passive bonuses. Each Spirit requires a specific amount of Qi to activate, and equipping them grants continuous passive benefits that enhance your character’s abilities.
Using Spirits: Spirits are essential for surviving tougher battles, providing unique abilities and stat boosts. Equip them strategically to complement your playstyle.
Upgrading Spirits: You can enhance your Spirits using Will and specific items. These upgrades improve both the activation effects and the passive bonuses of the Spirits, making them more powerful in combat.
Mastering Spirits in Black Myth: Wukong is crucial for overcoming the game’s most challenging encounters. By strategically selecting, equipping, and upgrading your Spirits, you can tailor your gameplay to suit your preferred style, ensuring you are prepared for any challenge that comes your way. Explore thoroughly, collect all the Spirits, and unleash their full potential to become a formidable force in the game.





